For those of you who are new to my scenarios, I thought I would present to you an extract from an older detection report to give you an idea of what a basic 'ship system display/configuration' would look like. Yeah, it'd look a whole lot nicer if I could use the ship displays given in the FT rulesbooks, but since I don't have the easy abilities to do that on here (I'm running on a mainframe/workstation, no PCs), I am doing it this way.
Sample Ship Display:
Ship Name: KARNJALLA
Ship Class: Centauri Heavy Cruiser
Commanded by: whitten@stsci.edu
Location: 68.5,63.5
Velocity: 5
Heading: 8
Movement Plot: 1P+2
Mass: 34
Thrust Rating: 4
Jump Engines: Yes
Damage Points: (17) 11 :5/6/6
Internal Configuration/Status:
HBW-3 (F) - DESTROYED
B-Battery (F) - Fired at Ku'Hru; missed
C-Battery (3-arc) - Fire at Ku'Hru; 2 pts
C-Battery (3-arc) - Fire at Ku'Hru; 1 pts
C-Battery (3-arc) - anti-missile mode, fired at missile; missed
PDAF - DESTROYED
PDAF - anti-missile mode, fired at missile; hit
Fighter Bay - empty
Fire Control
Fire Control
Thrust Engine
Jump Drive
Damage Control
Damage Control
Fighter #1 - DESTROYED
Fighter #2 - Fired at T'Gor; 1 pt
Fighter #3 - DESTROYED
Fighter #4 - DESTROYED
Fighter #5 - Fired at T'Gor; missed
Fighter #6 - DESTROYED
Damage Points Sustained:
4 pts from T'Gor on Turn 4
2 pts from T'Gor on Turn 5
Threshold check - Level 1 on Turn 5