For those of you who are new to my scenarios, I thought I would present to you an extract from an older detection report to give you an idea of what a basic 'ship system display/configuration' would look like. Yeah, it'd look a whole lot nicer if I could use the ship displays given in the FT rulesbooks, but since I don't have the easy abilities to do that on here (I'm running on a mainframe/workstation, no PCs), I am doing it this way.

Sample Ship Display:

Ship Name:     KARNJALLA
Ship Class:    Centauri Heavy Cruiser
Commanded by:  whitten@stsci.edu
Location:      68.5,63.5
Velocity:      5
Heading:       8
Movement Plot: 1P+2
Mass:          34
Thrust Rating: 4
Jump Engines:  Yes
Damage Points:  (17) 11 :5/6/6
Internal Configuration/Status:
     HBW-3 (F) - DESTROYED
     B-Battery (F) - Fired at Ku'Hru; missed
     C-Battery (3-arc) - Fire at Ku'Hru; 2 pts
     C-Battery (3-arc) - Fire at Ku'Hru; 1 pts
     C-Battery (3-arc) - anti-missile mode, fired at missile; missed
     PDAF - DESTROYED
     PDAF - anti-missile mode, fired at missile; hit
     Fighter Bay - empty
     Fire Control
     Fire Control
     Thrust Engine
     Jump Drive
     Damage Control
     Damage Control

Fighter #1 - DESTROYED
Fighter #2 - Fired at T'Gor; 1 pt
Fighter #3 - DESTROYED
Fighter #4 - DESTROYED
Fighter #5 - Fired at T'Gor; missed
Fighter #6 - DESTROYED

Damage Points Sustained:
  4 pts from T'Gor on Turn 4
  2 pts from T'Gor on Turn 5
  Threshold check - Level 1 on Turn 5

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